stage.set_axis(100)
stage.create_grid_overlay(10, "grey")
stage.set_background("soccerfield")
ballx = -80
bally = random.randint(-100,100)
# sprite = codesters.Sprite("image", x, y)
ball = codesters.Sprite("soccerball", ballx, bally)
netx = 90
t = codesters.Teacher()
rands = t.get_parameters_for_function('randint')
try:
tval_1 = rands[1]
except:
tval_1 = "DNE"
try:
tval_2 = nety
except:
tval_2 = "DNE"
t1 = TestObjective()
t1.add_success(tval_1 == ['-100', '100'], "Great job!")
t1.add_failure(tval_1 == "DNE", "Did you create the random variable?")
t1.add_failure(tval_1 == ['1', '10'], "Did you change the integers in the random command to -100, 100?")
t1.add_creative(tval_1 != ['-100', '100'] and tval_1 != "DNE", "That range of numbers is good too!")
t2 = TestObjective()
t2.add_success(tval_2 != "DNE", "Great job!")
t2.add_failure(tval_2 == "DNE", "Did you change the name of the variable to nety?")
tester = TestManager()
tester.add_test_list([t1,t2])
tester.run_tests()
tester.display_first_feedback()
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